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AI Insights · Timothy · July 2024

Top Bubble Shooter Games in France Q2 2024: Unified Platform Performance

Explore the performance of the top 5 bubble shooter games in France for Q2 2024, with insights on downloads, revenue, and active users.

Top Bubble Shooter Games in France Q2 2024: Unified Platform Performance

The performance of the top bubble shooter games in France during the second quarter of 2024 has shown varied trends across downloads, revenue, and weekly active users. Here, we delve into the data provided by Sensor Tower to understand these trends better.

Fruit Drop Master from Metagame.Ltd saw a significant decline in downloads, dropping from 35.8K in the first week of April to around 8K by the end of June. Revenue peaked at $116 in the first week of April but generally trended downwards, ending at about $21 in the last week of June. Weekly active users also decreased from 367.8K to approximately 293.4K over the quarter.

QS Monkey Land: King of Fruits by Q-SSUM STUDIO experienced a steady decline in downloads, starting at 16.7K and closing at 6.1K. However, its revenue showed a notable increase towards the end of the quarter, rising from $15 at the beginning of April to $85 by mid-June. Weekly active users remained relatively stable, fluctuating around 1.5M throughout the quarter.

Marble Match Origin from LeisureLab Studios demonstrated consistent growth in revenue, starting at $491 in early April and peaking at $1.2K by mid-June. Downloads saw a gradual increase, particularly strong in May, with a high of 11.4K. Weekly active users also grew steadily, reaching approximately 48.7K by the end of June.

Bubble POP GO! by UP STUDIO had a fluctuating download trend, with a peak of 18.1K in late April before dropping to around 1.5K by the end of June. Revenue saw a modest increase, ending at $32 in the last week of June. Weekly active users peaked at 40.1K in late April but then declined to about 20.7K by the end of the quarter.

Marble Master from Teewee Games maintained a relatively stable performance. Revenue remained steady, hovering around $1.4K to $1.7K throughout the quarter. Downloads spiked in early May, reaching 16.7K, before tapering off to 4K by the end of June. Weekly active users showed a peak of 75.5K in mid-May but decreased to around 55.9K by the end of June.

For more detailed insights and data on these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024